haunted mansion stretching roomcuban ringpenis holderfirebendingelefante de origamibusiness card casefamevalyrian steel daggerguy ropedestiny 2 ghost standpunch down toolweed stash boxhellfire triggerbunny lampwestinghouse fridgemslaford explorercake topperstepe holderhexagonal latticescale truck partsdodge intrepid21700 mechanical modphobos armort slot nuts
Free Thingiverse AK_Eric
wireVase01
Proof of concept of modeling technique in Maya for turning the edges of wireframe mesh into solid volumes I discuss this technique over on my mel wiki ...
